Creating Games With Unity - Scripting Logic With Rider
JetBrains Rider is the best scripting editor for Unity – let's find out why!
Powerful C# features help you forget about tooling and concentrate on coding. Jump to the exact code you need instantly, generate code as you type, and find and automatically fix problems before you hit them.
Rider's Unity specific inspections will find common errors, help you fix them, and suggest best practices to keep your game running smoothly. Rider understands your serialized data, showing you serialized fields and method usages directly in the code editor and displaying Unity data right where you need it.
We'll look at these and other ways to get Rider to help you improve your game.
Getting Started with Rider for Unity
What is Rider? And how to start using it with Unity?
Keyboard shortcuts - Shift+Shift and Alt+Enter
The two keyboard shortcuts that get you places!
Navigating around a Unity project
Find your way around your code base, asset usages, and more.
Inspections and quick-fixes for Unity code
Rider helps you write better code, faster.
Generate code
Rider helps with boiler-plate code, code completion, and more.
Debugging Unity games
Suspend execution and inspect variables. Use pausepoints to visually inspect your scene.
Unit testing
What is RiderFlow? And where to find it?