MPS 2022.2 Help

Building standalone IDEs for your languages

Introduction

The term standalone IDE refers to a stripped down version of the IDE that only contains those artifacts that are necessary for a given business purpose. Standalone IDEs provide a convenient way to distribute DSLs to the end users, who will be able to use the languages including all the IDE support, refactorings and code analysis prepared by language designers in the comfort of a dedicated IDE. All the distracting language-design-related functionality and unnecessary languages will have been removed.

Once you have designed your languages, MPS can help you build a stripped down version of MPS that only contains those artifacts that are necessary to use these domain-specific languages. Various aspects of MPS can be removed or customized to deliver a custom user experience for a given group of users. This article describes how.

 In particular, the following aspects of MPS can be customized:

  • various icons, slogans, splash screens and images

  • the help URL

  • the set of languages available to the users

  • the set of plugins available in MPS

Process Overview

To build a custom RCP version of MPS, you have to create a solution that contains a so-called build script. A build script is written in MPS' build language, which is optimized for building RCP applications (as well as IntelliJ and MPS plugins). When running the generator for this build script, MPS generates an ant file that creates the actual RCP distribution.

Building an example RCP build

In this document we describe the development of an RCP build scripts for the robot Kaja sample that is bundled with MPS distributions. You can open the project in MPS and follow the instructions described here.

Creating the Solution and the Build Script

The wizard way

The preferred way to create the necessary build scripts is to run the Build Solution Wizard on your current project. You start it from the Project View tool window:

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The wizard will create a new solution and a model to hold the scripts and set the necessary imports as well as used languages. You can instruct the wizard to reuse an existing solution or a model, instead of creating new ones.

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You'll then need to select the Standalone IDE option from the three available options:

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On the last page of the wizard, you de-select the modules that should not be made part of the IDE. Typically you skip the sandbox modules and keep the languages as well as plugin and runtime solutions.

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The new solution should now be listed in the Project View and should hold two new build scripts:

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The dependencies have been also set properly:

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The manual way

Alternatively you could create the scripts manually. You'd have to create a new solution with a new model inside. In the model, configure the used languages

  • jetbrains.mps.build

  • jetbrains.mps.build.mps

Also import the jetbrains.mps.ide.build model. You can now create a new build project in the model (the name is confusing: it is not actually a new build project, just a build script).

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Investigating the build scripts

A build scripts contains several sections, which we can observe on an empty build script:

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Let us look at the various sections of a build script:

  • base directory The base directory defines an absolute path relative to which all other paths are specified. By default, this is the directory in which the resulting ant file will be generated, and in which it will be executed.

  • use plugins The build language itself can be extended via plugins (Note that these are not the plugins that make up MPS itself; those will be configured later). These plugins contribute additional build language syntax. Typically, the java and mps plugins are required. We will use syntax contributed by these plugins below.

  • macros Macros are essentially name-value pairs. In the Macros section, these names are defined and values are assigned. In the remainder of the build script these macro variables will be used. MPS supports two kinds of Macros: var macros are strings and can be assigned any value. folder represents paths, relative to the base directory defined above and/or based on other Macros. Note that MPS provides code completion for the path components in folder macros.

  • dependencies This section defines dependencies to other build scripts. MPS bundles a set of build scripts (e.g. buildStandalone, buildWorkbench or buildMPS). By establishing a dependency to any one of them, the structures defined in that references build script can be used in the referencing build script. For example, the macros defined in the referenced build scripts can be used.

  • project structure This section defines the actual contents of the to-be-built RCP application. Such contents may be MPS modules (languages, solutions, devkits), Java libraries, IDEA branding and plugins.

  • default layout This section defines the files that are output, it creates the directory, file and JAR structure of the new RCP distribution. It references and includes the artifacts defined in the project structure section and in other build scripts this one depends on.

The wizard created two builds scripts, each of which serves a separate purpose:

  1. Kajak - generates the modules, compiles the generated sources and packages them into an IDEA plugin (a plugin for the IntelliJ IDEA platform)

  2. KajakDistribution - creates platform-specific distributions out of the artefacts created by Kajak

Editing the build scripts

Lets focus on the Kajak build script first.

Name of the generated build script

The default name of the ant xml file to generate from each MPS build script is build.xml. It is advisable to change the name so that you avoid clashes between multiple build scripts:

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Base directory

Specifies the directory, into which the build script will be generated.

Use plugins

The build language has packaged its capabilities into plugins. The plugins used in the build script are listed in its use plugins section.

  • java - contains the capability to compile Java sources

  • mps - contains the capability to generate MPS models

  • module-tests - adds capability to run tests in the build script (you need to import the jetbrains.mps.build.mps.tests language)

The wizard has already pre-set java and mps for us.

Macros

We should define a couple of macros to reuse across the script. The first two represent string variables that we will use in the build, the set of folders represents the directory for MPS itself as well as the two root directories where the MPS-bundled languages are stored. These languages will become part of the RCP distribution. Note how all of these folders are relative to the base directory.

macros: var date = date 20150422  var build.number = Kajak-139.SNAPSHOT  var version.major = 2020 var version.minor = 2 var version.bugfixNr = <empty> var version.eap = EAP folder mps_home = ./../../../../Applications/MPS 3.2.app/Contents

Note that you can leave a macro undefined (i.e. just specify the name) and then define it either in the MPS Path Variables section of the Project Settings dialog, or when you call ant by using a property definition:

ant -Dsome.variable=a.value

Dependencies

Next, we define the dependencies. Dependencies indicate, on which other build scripts and platforms this script depends.

We need dependencies to mpsStandalone (it represents the minimal set of a standalone MPS installation) and optionally also mpsMakePlugin that enables creating build scripts in the standalone IDE, mpsDebuggerPlugin (because the robot Kaja sample requires debugger and Java execution integration) and mpsExecutionPlugin (because one the robot Kaja sample languages uses the execution framework to run an external executable). Most RCPs will likely just use mpsStandalone.

dependencies: mpsStandalone (artifacts location $mps_home) mpsMakePlugin (artifacts location $mps_home/plugins)   mpsDebuggerPlugin (artifacts location $mps_home/plugins) mpsExecutionPlugin (artifacts location $mps_home/plugins)

The artifacts location specifies from where the artifacts will be copied. The build scripts work by copying code from an existing MPS installation, so you don't have to check out the MPS sources. The artifacts location should hence be pointing to the MPS home directory.

Project Structure

The plugins specified in the use plugins section influence the options available here. With javamps and module-tests plugins enabled we get the following ones:

  • generator options - configure the generator

  • idea branding - configure the visual aspect of standalone IDEs, such as icons, splash-screens, urls, images and other

  • idea plugin - details the information to hook the generated artefacts into the underlying IntelliJ IDEA platform

  • Java library - groups jars and classes so they could be referred to as a unit

  • Java module - groups Java sources so they could be referred to as a unit

  • Java options - configures the java compiler process

  • mps group - groups MPS modules (solutions, languages, devkits) so that they could be referred to as a unit

  • solution - represents a solution

  • language - represents a language

  • devkit - represents a devkit

In the project structure we start with the branding. The idea branding section supports the definition of all kinds of icons, splash screens and the like. It is a good idea to take those from the MPS distribution and modify the pictures to suit your needs, while retaining the sizes and transparency values. Notice that the Version property holds a structured value. You can also specify a help file and an update website.

idea branding Kajak    codename Kajak    company <no company>  Version ${version.major}.${version.minor} ${version.bugfixNr} ${version.eap} codename (optional) <empty>   full name Kajak    build number ${build.number}, date ${date}    icons      16x16 ./icons/MPS16.png      32x32 ./icons/MPS32.png      32x32 opaque ./icons/MPS32.png      128x128 <no icon128>    splash screen ./icons/splash.png textcolor 002387    about screen ./icons/about.png    dialog image ./icons/dialogImage.png    welcome screen      caption ./icons/caption.png      slogan ./icons/slogan.png      logo ./icons/logo.png    <no updateWebsite>    plugins <no plugins>    whats new <no whatsnew>    <no stats>    <no help>    feedback url <no feedbackUrl> 

In the sample we have copied the MPS icons into the ./icons folder and changed them accordingly without changing the names — this is why most of them start with mps.

Next we define an idea plugin that contains the languages and solutions to bundle. An idea plugin is a plugin to the IDEA platform on which MPS is built.

idea plugin Kajak    name Kajak    short (folder) name Kajak    description <no description>    version 1.0    << no vendor >>    content:      Kajak    dependencies:      jetbrains.mps.core    << ... >> 

You can define a name and a version, dependencies to other plugins as well as the actual contents. Whenever your RCP contains languages, you will need jetbrains.mps.core because it provides things like BaseConcept or the INamedConcept interface. The Kajak entry in the contents is a reference to an mps group defined below. An mps group is a group of MPS artifacts. Since we have included the mps plugin (at the very top of the build script) we can use MPS-specific language constructs. mps groups are an example.

Let us look at the Kajak group. It references a set of languages and solutions. A language reference points to a language defined in an MPS project. A language reference in a group consists of the name (which must be the same as the name of the actual language) and a pointer to the respective mpl file. The simplest way to enter it is to start with the path to the mpl file and then use the load required information from file intention (Alt+Enter) to adjust the name of the reference.

mps group Kajak    solution jetbrains.mps.samples.JavaKaja      load from ./solutions/JavaKajak/JavaKajak.msd        language jetbrains.mps.samples.KajaAndOr      load from ./languages/KajaAndOr/KajaAndOr.mpl        language jetbrains.mps.samples.Kaja      load from ./languages/Kajak/Kajak.mpl        language jetbrains.mps.samples.KajaSceneConstruction      load from ./languages/KajaSceneConstruction/KajaSceneConstruction.mpl 

Note that a group has to contain the transitive closure of all languages. For example, if you have references a language A which references another language B, then B must also be included in the group. This makes sense, because otherwise the resulting RCP application would not run because dependencies could not be resolved. If a language is missing, then an error will be reported in the build script (red squiggly line). After adding the required languages you may have to rerun the load required information from file intention (Alt+Enter) on the language with the error to make it "notice" that something has changed.

In addition to languages, you can also reference solutions with the solution construct and devkits with the devkit construct.

Default Layout

The layout constructs the directory and file structure of the RCP distribution. It copies in files from various sources, and in particular from the project structure discussed in the previous section. It also compiles, builds and packages these files if necessary. It can also refer to artifacts defined in other build scripts, on which this script depends. We start out with the following code:

default layout: import mpsStandalone::languages import mpsStandalone::license

Those two imported are folder elements in the referenced mpsStandalone build script. By importing them, the contents of these folders are imported (i.e. copied into) our RCP distribution.

The wizard has added code to create a bin folder and copy common configuration and properties files into it. You may further customise it or leave it untouched.

folder bin import files from mpsStandalone::bin include log.xml include log4j.dtd file $mps_home/bin/idea.properties replace regex "\.MPS(\w+)" /g -> \.${build.number}

Next up, we create a new folder lib into which we import all the stuff from from mpsStandalone::lib except the MPS sources and the existing branding.jar (which contains the default MPS splash screen etc.). We then create a new jar file branding.jar (it has to have this name to work; the IDEA platform expects it this way) into which we put all the files defined in the branding section of the project structure defined above.

folder lib import files from buildStandalone::lib exclude MPS-src.zip exclude branding.jar jar branding.jar files of idea branding Kajak

We then create a folder plugins. The mps-core plugin is required in any RCP app, so it needs to be imported in any case. We then import various version control plugins (CVS, SVN anf git) defined in the mpsStandalone build script. For obvious reasons, a standalone Kaja IDE needs version control support, so it makes sense to import those plugins. Finally, we include the debugger plugin, since Kaja also integrates with the MPS debugger.

folder plugins import mpsStandalone::plugins/svn4idea  import mpsStandalone::plugins/cvsIntegration  import mpsStandalone::plugins/git4idea  import mpsStandalone::plugins/mps-core import mpsDebuggerPlugin::plugins/mps-debugger-api

We then integrate the Kajak plugin defined in the project structure earlier. Using the plugin construct we can import the complete definition of the plugin defined earlier.

plugin Kajak    <empty> 

Inside the plugin we define further subdirectories that contain various library jars. These jar files are automatically made visible to the plugin classpath. Using the file construct we copy various files into the plugin directory, using the macros defined earlier.

plugin Kajak    folder libs      file ./solutions/JavaKajak/images/kaja_images.jar  ...

Note how this plugin does not just contain the jars we copied in, but also all the language artifacts necessary. That has been accomplished by defining these mps groups and referencing them from the plugin. The fact that we can use these mps groups is thanks to the mps build language plugin. It provides direct support for MPS artifacts, and all the necessary files and metadata are handled automatically.

We may also import mps-make:

# optional plugins import mpsMakePlugin::mps-make

Property Files

Finally we create a property file called build.number that contains a bunch of meta data used in the running RCP application. It is required by the underlying IntelliJ platform.

properties file build.number build.number = ${build.number} date = ${date} version = 1.0

Creating the Platform-Specific Distributions

At this point, the generated directory structure consitutes the platform indepenent core of a stripped down MPS distribution that contains all the artifacts you've configured into it, including your custom branding. However, you cannot run it, since the platform specific aspects are still missing.

It is the time to look at the second generated build script - KajakDistribution.

build KajakDistribution generates buildDistribution.xml    base directory: ../../               use plugins:    << ... >>    macros:    folder mps_home = ./../../work/MPS 3.2   var version = 1.0    dependencies:    Kajak    project structure:    << ... >>    default layout:    tar ${build.number}-linux.tar.gz (compression gzip)      folder Kajak ${version}        import files from Kajak::/          <any>        folder bin          file $mps_home/bin/linux/fsnotifier (755)          file $mps_home/bin/linux/fsnotifier64 (755)          file $mps_home/bin/mps.vmoptions (644)            fix eol: convert to a single LF, remove eof (Ctrl-Z): true          file $mps_home/bin/mps64.vmoptions (644)            fix eol: convert to a single LF, remove eof (Ctrl-Z): true         files from $mps_home/bin/linux            exclude **/fsnotifier            exclude **/fsnotifier64                  file $mps_home/mps.sh (755)          fix eol: convert to a single LF, remove eof (Ctrl-Z): true            zip ${build.number}.zip  ...

The build script depends on Kajak so that it could properly package the platform-neutral artefacts into platform-specific distributions. The mps_home macro points to a generic MPS installation, since the distributions targeting a single platform (MacOS, Linux or Windows) would miss artefacts needed by the other platforms. The generic distribution is also available for download from the MPS website.

Creating a Windows distribution

There is no windows-specific distribution generated by the builds scripts. To run the generated standalone IDE on windows, you need to use the generated generic zip file, copy the contents of the win directory into the bin directory and use the mps.bat file to start the IDE.

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Tips & Tricks

All standalone IDEs built on top of MPS can offer their users a Tips & Tricks dialog with useful hints that help the users familiarize with the tool.

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The content of the Tips & Tricks for MPS can be customized. This can be done with the new build script tips & tricks concept:

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Tips can be either reused from the MPS general distribution, imported from a directory or from a solution:

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  • The first option just adds all the MPS tips to the distribution. This is the default option for build scripts generated with the build script wizard.

  • The second one requires a manually created folder with the correct structure of tips. The desired structure can be obtained from the mps-tips.jar file itself. You need a folder that contains all the html files plus the css and image folders.

  • The last option allows tips to be defined using the jetbrains.mps.build.tips and jetbrains.mps.core.xml languages in MPS itself.

Finally, the tips must be packaged into the build script layout to the lib folder. In the build script generated with the wizard MPS tips & tricks are packaged to lib folder by default:

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The Tips & Tricks language

To import tips & tricks from a solution, create a solution with a model and add languages jetbrains.mps.build.tips and jetbrains.mps.core.xml to the model used languages. Then you can create an instance of the MPSTipsAndTricks concept, where multiple tips can be created. Each tip is an HTML formatted text. One image can be added to each tip:

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Importing from a solution to a build script tips & tricks is done by pointing to the solution and the generated xml from the MPSTipsAndTricks concept:

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The final Robot Kaja IDE build scripts
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build Kajak generates myBuild.xml    base directory: ../../                   use plugins:    java    mps    macros:    var date = date 20150422    var build.number = Kajak-139.SNAPSHOT    folder mps_home = ./../../../../Applications/MPS 3.2.app/Contents    dependencies:    mpsStandalone (artifacts location $mps_home)    mpsMakePlugin (artifacts location $mps_home/plugins)    project structure:    idea branding Kajak      codename Kajak      company <no company>      version 1.0, eap false      full name Kajak      build number ${build.number}, date ${date}      icons        16x16 ./icons/MPS16.png        32x32 ./icons/MPS32.png        32x32 opaque ./icons/MPS32.png        128x128 <no icon128>      splash screen ./icons/splash.png textcolor 002387      about screen ./icons/about.png      dialog image ./icons/dialogImage.png      welcome screen        caption ./icons/caption.png        slogan ./icons/slogan.png        logo ./icons/logo.png      <no updateWebsite>      plugins <no plugins>      whats new <no whatsnew>      <no stats>      <no help>      feedback url <no feedbackUrl>        idea plugin Kajak      name Kajak      short (folder) name Kajak      description <no description>      version 1.0      << no vendor >>      content:        Kajak      dependencies:        jetbrains.mps.core      << ... >>          mps group Kajak      solution jetbrains.mps.samples.JavaKaja        load from ./solutions/JavaKajak/JavaKajak.msd            language jetbrains.mps.samples.KajaAndOr        load from ./languages/KajaAndOr/KajaAndOr.mpl            language jetbrains.mps.samples.Kaja        load from ./languages/Kajak/Kajak.mpl            language jetbrains.mps.samples.KajaSceneConstruction        load from ./languages/KajaSceneConstruction/KajaSceneConstruction.mpl            default layout:    import mpsStandalone::languages    import mpsStandalone::license    folder bin      import files from mpsStandalone::bin        include log.xml        include log4j.dtd      file $mps_home/bin/idea.properties        replace regex "\.MPS(\w+)" /g -> \.${build.number}          folder lib      import files from mpsStandalone::lib        exclude MPS-src.zip        exclude branding.jar      jar branding.jar        files of idea branding Kajak            folder plugins      import mpsStandalone::plugins/svn4idea      import mpsStandalone::plugins/cvsIntegration      import mpsStandalone::plugins/git4idea      import mpsStandalone::plugins/mps-core      plugin Kajak        folder libs          file ./solutions/JavaKajak/images/kaja_images.jar                # optional plugins      import mpsMakePlugin::mps-make          properties file build.number      build.number = ${build.number}      date = ${date}      version = 1.0          <<additional aspects>>

KajakDistribution

build KajakDistribution generates buildDistribution.xml base directory: ../../ use plugins: << ... >> macros: folder mps_home = ./../../work/MPS 3.2 var version = 1.0 dependencies: Kajak project structure: << ... >> default layout: tar ${build.number}-linux.tar.gz (compression gzip) folder Kajak ${version} import files from Kajak::/ <any> folder bin file $mps_home/bin/linux/fsnotifier (755) file $mps_home/bin/linux/fsnotifier64 (755) file $mps_home/bin/mps.vmoptions (644) fix eol: convert to a single LF, remove eof (Ctrl-Z): true file $mps_home/bin/mps64.vmoptions (644) fix eol: convert to a single LF, remove eof (Ctrl-Z): true files from $mps_home/bin/linux exclude **/fsnotifier exclude **/fsnotifier64 file $mps_home/mps.sh (755) fix eol: convert to a single LF, remove eof (Ctrl-Z): true zip ${build.number}.zip folder Kajak ${version} import files from Kajak::/ <any> folder bin file $mps_home/bin/mps.vmoptions (644) file $mps_home/bin/mps64.vmoptions (644) file $mps_home/bin/mps.exe.vmoptions (644) file $mps_home/bin/mps64.exe.vmoptions (644) folder win files from $mps_home/bin/win exclude **/*.exe filemode folders: <default (755)>, files: 755 files from $mps_home/bin/win include **/*.exe folder linux files from $mps_home/bin/linux exclude **/fsnotifier exclude **/fsnotifier64 file $mps_home/bin/linux/fsnotifier (755) file $mps_home/bin/linux/fsnotifier64 (755) folder nix filemode folders: <default (755)>, files: 755 files from $mps_home/bin/nix folder mac file $mps_home/bin/mac/libbreakgen.jnilib (644) file $mps_home/bin/mac/libbreakgen64.jnilib (644) file $mps_home/bin/mac/restarter (755) file $mps_home/bin/mac/fsnotifier (755) folder Contents folder Resources file $mps_home/bin/mac/Contents/Resources/mps.icns (644) folder MacOS file $mps_home/bin/mac/Contents/MacOS/mps (755) file $mps_home/bin/mac/Contents/Info.plist (644) file $mps_home/mps.sh (755) file $mps_home/mps.bat (755) zip ${build.number}-macos.zip folder Kajak ${version}.app folder Contents import files from Kajak::/ <any> folder Resources file $mps_home/bin/mac/Contents/Resources/mps.icns (644) folder MacOS file $mps_home/bin/mac/Contents/MacOS/mps (755) file $mps_home/bin/mac/Contents/Info.plist (644) folder bin file $mps_home/bin/mac/libbreakgen.jnilib (644) file $mps_home/bin/mac/libbreakgen64.jnilib (644) file $mps_home/bin/mac/restarter (755) file $mps_home/bin/mac/fsnotifier (755) file $mps_home/bin/mps.vmoptions (644) fix eol: convert to a single LF, remove eof (Ctrl-Z): true file $mps_home/bin/mps64.vmoptions (644) fix eol: convert to a single LF, remove eof (Ctrl-Z): true file $mps_home/mps.sh (755) fix eol: convert to a single LF, remove eof (Ctrl-Z): true <<additional aspects>>

Generating and running the Build Scripts

Assuming your build scripts are free of errors, you can generate them (Rebuild Model or Ctrl-F9). This creates two ant files that have the names set as defined at the top of each of the build scripts:

build Kajak generates myBuild.xml

This myBuild.xml (in this case) resides directly in your project directory. You can either run the file from the command line (using ant -buildfile myBuild.xml) or directly from within MPS (via the context menu on the build script in the project explorer).

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Inspecting the Generated Directory Structure

Run both build scripts. The figure below shows the project structure after running the build scripts. In particular, inside the build/artifacts directory, the structure defined in the default layout section of the build script has been created.

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We suggest that you browse through the directory and file structure to connect what you see to the definitions in the build script.

Last modified: 23 March 2021