Introduce Field refactoring
Refactor | Extract/Introduce | Introduce Field...
Ctrl0R,0F
This refactoring allows you to create a new field based on a selected expression, initialize it with the expression or from the constructor, and replace occurrences of the expression in the current type with references to the newly introduced field.
tip
The reverse functionality is available with the Inline Field refactoring refactoring.
In the example below, we use this refactoring to replace two occurrences of the same string with a new constant field:
Before refactoring
class ErrorHandler{ public static void LogError(Exception e) { File.WriteAllText(@"c:\Error.txt", "Something has failed" + e); } public static void PrintError(Exception e) { Console.WriteLine("{0} : {1}", "Something has failed", e); }}
After refactoring
class ErrorHandler{ private const string ErrorMessage = "Something has failed"; public static void LogError(Exception e) { File.WriteAllText(@"c:\Error.txt", ErrorMessage + e); } public static void PrintError(Exception e) { Console.WriteLine("{0} : {1}", ErrorMessage, e); }}
Select an expression in the editor.
Do one of the following:
Press Ctrl0R,0F.
Press CtrlShift0R and then choose Introduce Field.
Choose Refactor | Introduce Field from the main menu.
The Introduce Field dialog opens. Specify the name for the new field and choose the access modifier. Optionally, specify whether to add
static
andreadonly
modifiers to the field.Choose how to initialize the field:
Current member: initializes the field in the current member (this option is only available if you chose to replace a single occurrence or if all occurrences are within the current member).
Field initializer: initializes the field in the declaration.
Constructor(s): initializes the field in the constructor or constructors of the containing class; if there are no constructors, a parameterless constructor is created to initialize the field.
Introduce constant: creates a constant field. This option is only available if the value of the selected expression corresponds to a built-in type.
To apply the refactoring, click Next.
If no conflicts are found, JetBrains Rider performs the refactoring immediately. Otherwise, it prompts you to resolve conflicts.
tip
Right after the refactoring has been completed, all changes that it makes anywhere, including other files, are registered as a single operation. So you can use the Undo action Ctrl0Z to roll back all these changes with a single keystroke.
![JetBrains Rider: Introduce Field refactoring JetBrains Rider: Introduce Field refactoring](https://resources.jetbrains.com/help/img/rider/2024.3/Refactorings__Introduce_Field__dialog_box.png)