File | Settings | Editor | Inlay Hints | C/C++ | Unreal Blueprint Inlay Hints for Windows and Linux
JetBrains Rider | Settings or Preferences | Editor | Inlay Hints | C/C++ | Unreal Blueprint Inlay Hints for macOS
CtrlAlt0S
note
Preferences configurable on this page are saved using the mechanism of layer-based settings.
tip
You can configure the color of inlay hints on the Editor | Color Scheme | Language Defaults settings page CtrlAlt0S — choose the Inline parameter hints | Default item.
Visibility
Use the selector to choose how inlay hints for type conversions should be displayed in the editor: choose Default to apply the general visibility preference from the Editor | Inlay Hints | General page of JetBrains Rider settings , choose Show Always or Never Show to always show or hide hints, or choose Push-to-Hint to hide the hints by default but show them when you press and hold Ctrl.
Blueprint classes
If there are derived Blueprint classes in your game, you can see the corresponding hint right in the code editor. To get the list of all inheritors, right-click the hint and select the derived classes option from the context menu or invoke Find Usages on a C++ class.
Blueprint functions
You can get the details about UFunctions implemented in Blueprints from the hint’s context menu.
Blueprint properties
You can quickly check the state of a UProperty, including whether it has been overridden, and what value is set in the Blueprint file.