Connect to a remote server from RubyMine
Since working remotely became a necessity, RubyMine offers the Remote Development functionality to help you code, run, debug, and deploy your projects remotely.
Prerequisites
Before you start developing on the remote machine, make sure you have the following:
Remote machine (a target for an IDE) meets the minimum recommended requirements that can be found in IDEs articles.
You have installed a compatible SSH server on the Linux platform.
The Linux platform has any recent Linux AMD64 distribution such as Ubuntu 16.04+, RHEL/Centos 7+, and so on. There is no arm64 support yet. We recommend using machines with 2+ cores, 4GB+ of RAM, and 5GB+ of disk space.
You need to have the sftp subsystem enabled on the remote host. In the current implementation, we use it for the backend deployment.
JetBrains Gateway is used as an entry point to connect to a remote server via SSH. It launches JetBrains Client, which is a thin client that enables you to work with your remote project.
You can use one of the following ways to launch JetBrains Gateway:
Use RubyMine and the enabled Remote Development Gateway plugin in it. In this case, when you open the RubyMine welcome screen, the Remote Development option will be available immediately and you can connect to your remote server using SSH.
Install JetBrains Gateway using the JetBrains Toolbox App.
Manually download and install JetBrains Gateway app.
Depending on your local OS, use one of the following installers:
Download the JetBrains Gateway 2021.3 .dmg.
Download the JetBrains Gateway 2021.3.dmg.
Download the JetBrains Gateway 2021.3 .exe.
Download the JetBrains Gateway 2021.3 .tar.gz.