Assemblies
Constructors
Functions
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fun booleanParameter( customName: String? = null, trueValue: String? = "true", falseValue: String? = "false"): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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fun <T : CompoundParam<T>> compoundParameter(customName: String? = null): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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Copies parameters of this object to the specified target
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fun doubleParameter(customName: String? = null): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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fun <E : Enum<E>> enumParameter(customName: String? = null, mapping: Map<E, String?>? = null): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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fun intParameter(customName: String? = null): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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open fun stringParameter(customName: String? = null): <ERROR CLASS><Parametrized, <ERROR CLASS><Parametrized, T?>>
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Properties
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Enter the paths to the assemblies to be inspected (use Ant-like wildcards to select files by a mask). FxCop will use default settings to inspect them. The paths should be relative to the Build Checkout Directory and separated by spaces. Note that there is a limitation to the maximum number of assemblies that can be specified here due to command-line string limitation.