Scenery tool to build and manage your 3D space
RiderFlow is a free plugin for the Unity Editor that helps you gain a deeper understanding of scenes. It provides you with the tools you need to instantly navigate and search through the scenes, understand the connections between scene elements, and manage a scene effectively. Prototyping has never been so quick and easy in Unity!
RiderFlow is a scenery tool for the members of a team using the Unity Editor – level designers, game designers, artists, and coders. Its sibling, JetBrains Rider, is a C# and Unity scripting editor for coders. When combined, they provide you with a full suite of powerful tools to boost your Unity development at all stages.
With the number of GameObjects, assets, and prefabs growing significantly, scenes are becoming harder and harder to manage. RiderFlow provides you with a professional set of actions to search, navigate, organize, and update complex scenes. You get the bird’s-eye view of a scene and can more easily understand the logical connections between elements.
The insights into the scene structure and connections between its elements are useful to every member of the team. RiderFlow increases cooperation within teams by saving bookmarks, notes, camera presets, and so on to the project, so the whole team can benefit from knowledge sharing.
Quickly search throughout your project for anything. Use a simple shortcut to bring up the search pop-up window and look for GameObjects in scenes, files, and actions in the Unity Editor.
Use Find usages to learn where the asset is used in scenes, other assets, and prefabs. Simply right-click on an asset, find usages of that asset in the current scene, and highlight them while everything else is grayed out.
Make it easier to handle complex scenes by grouping objects by color in the Hierarchy panel. Give each object a name, set a color, add notes, and add bookmarks to get back to it later. You can share your notes and bookmarks with your team.
Scene view management toolbar is your compass for navigating complex scenes. It provides several tools to manage your scene activities efficiently. There is the search tool that only shows assets that you can use in the scene and allows you to drag assets from your search results directly into it. There is also the camera action tool that saves the current camera position as a preset, assigns a shortcut to it, and helps you switch between presets.
Replace objects refactoring is a unique RiderFlow feature that allows you to quickly replace one or more objects in a scene and automatically update any references. All scene references to the original objects are also updated in the code. More refactorings are coming to the RiderFlow plugin later.
RiderFlow comes with a simple editor designed for small, quick changes in your C# script files. It provides more than just basic editor functionality such as smart text actions, code markup, error tooltips, and typing assistance. For a more profound editor with code completion, quick-fixes, and rich refactoring functionality, consider JetBrains Rider.
RiderFlow is a completely free extension. It doesn’t require a paid license and doesn’t include any paid features.
If you are also involved in more in-depth Unity development, consider JetBrains Rider, a cross-platform IDE for C# and Unity code. JetBrains Rider is a paid product with a set of complimentary licensing options available.
If you experience any issues or want to suggest a feature for RiderFlow, submit a ticket to our issue tracker. If you have any questions, please contact our support at riderflow@jetbrains.com.
Check out our online documentation.
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