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Because JetBrains Rider 2025.1 is still in development, this documentation may not be entirely accurate and is subject to change.

Game development for Unity

Last modified: 21 November 2024

Unity is a game-development environment used to create 2D and 3D games and deploy them on multiple platforms. JetBrains Rider provides powerful support for Unity, including Unity-specific quick-fixes, context actions and inspections, code completion and syntax highlighting in shader files, debugging Unity scripts, running and debugging Unity tests, profiling Unity games, refreshing assets, and much more.