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Debug Unity Applications

Last modified: 26 May 2024

JetBrains Rider allows you to debug Unity game scripts using all the power of the debugger, including conditional and dependent breakpoints, watches, expression evaluation, and so on.

When developing games for Android, it is often necessary to debug the game on a physical Android device to ensure that it works correctly. One way of doing that is through USB using the Android Debug Bridge (adb) — a command-line tool included in the Android SDK.

Note that when debugging a Unity application, the debugger shows some extra data for Unity objects. For example, when looking at a Scene in the debugger, you will now see a list of root game objects, and each GameObject will show child game objects and attached components. ECS Entity objects will also show component data.

Debug Unity applications