Godot Engine
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JetBrains Rider | Settings or Preferences | Languages & Frameworks | Godot Engine for macOS
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Preferences configurable on this page are saved using the mechanism of layer-based settings.
Use this settings page to configure preferences for Godot projects.
LSP server connection: | Select one of the following options:
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Use a random port | Select this option if you are using Godot 4.3 or later and work with several projects. JetBrains Rider will be able to initialize multiple LSP connections on different ports. |
Extend value rendering | When this option is enabled, JetBrains Rider customizes presentations of C# objects in the debugger views:
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