Godot Engine
Use this settings page to configure preferences for Godot projects.
GDScript support
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LSP server connection: | Select one of the following options: Automatically start headless LSP server — select this option if the Godot editor is not running when you are working with GdScript files. Attempt to connect to the running Godot editor — select this option if the Godot editor is normally running when you are working with GdScript files. Never use LSP — select this option if you want to disable coding assistance features in GdScript files or if you are using another plugin for that.
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Use a random port | Select this option if you are using Godot 4.3 or later and work with several projects. JetBrains Rider will be able to initialize multiple LSP connections on different ports. |
Debugger
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Extend value rendering | When this option is enabled, JetBrains Rider customizes presentations of C# objects in the debugger views: It adds the Current Scene nodes where relevant. For inheritors of Godot.Node , it adds the Children node.
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Last modified: 12 July 2024